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These guns are at their most effective when you are flying at low altitudes, therefore if you fly at medium altitude you will avoid the worst that these guns will dish out.
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One of the main threats that your crew will face is anti-aircraft fire from enemy flak guns. You should also train at least two first aiders, to help deal with the inevitable casualties. I have found that, in Bomber Crew it is best to train the bomber and engineer to be extra gunners and have them man the two spare gun turrets when they have nothing else to do in flight, this will give you maximum firepower most of the time. As you unlock these skills you should insure that you have a second person able to take on each role on the plane, this means that should a crew member be killed you will have someone to take their place. The level at which this second skill unlocks depends on what their first job is, the bomber unlocks his second job at level three but the pilot has to wait until level seven. Diversify Their TrainingĪs I said earlier as your crew members level up they will be able to learn a second job aboard the plane. I have found that the best way to do this is by using the pre-set gear that becomes available for each job and augmenting it with better flak vests and thermal gear, this should give you maximum survivability.
Bomber crew wiki upgrade#
The more missions you fly in Bomber Crew will unlock more equipment, remember to return periodically to upgrade ensuring the crews continued survival, as their missions get harder. At first you have a limited selection of clothes to buy so you will have to buy everyone the starter flyer set, and if you can afford it a few winter jumpers. For example buying a winter jumper will increase that crewmembers thermal stat. There are different pieces of equipment that you can buy that will improve a crewmembers stats. Once you have recruited your crew you will have to kit them out with gear before you can send them on missions, after all a military without a uniform is just a mob. Once you have picked a candidate the rejected ones will file out to be replaced with more for the still open positions, again giving you a better chance of getting the best candidate. You should pick the crewmember that has the best mix of all of these statistics combined, to ensure your crew is as efficient as possible. Looking at the three candidates going for the same position gives you the best chance of selecting the best candidate. The final stat is Survival, which is divided into two parts, land and sea, this determines the survival percentage of a crewmember that is forced to ditch or crash over that environment. Oxygen shows how long this crewmember can hold their breath in a low oxygen environment before they start to take damage. Thermal determines their ability to resist the cold weather at higher altitudes, if a crewmember get too cold they will not be able to function. Speed shows how fast they can move between stations on-board. Armour determines how much damage your crew can absorb. We will talk more about this later.Īs well as their levels they will also have five different statistics. They will also gain an additional skill at a certain level, depending on their primary role. You can review these candidates in the recruitment building, you will be faced with a number of candidates normally three for one position and the rest will be made up of candidates for any other open positions on your crew.Ĭoncentrate on the three candidates for the same job at the moment, each will have an overall level for their primary role on-board, as this level increase the crewmember will learn perks and abilities that will give you an extra advantage in combat. You will get three options for each position in the seven-man crew.
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At the beginning of the game there will be several empty spots on your crew, you will need to recruit people to fill those spots.
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